State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 Arcade Sports Apps on Android in South America Q4 2022

An overview of the performance of the top 5 arcade sports apps on Android in South America during Q4 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Arcade Sports Apps on Android in South America Q4 2022

In the fourth quarter of 2022, the top arcade sports applications on the Android platform in South America showed varied performance across metrics such as weekly downloads, revenue, and active users. Let's delve into the specifics of each app's performance.

Tennis Clash: Multiplayer Game from Wildlife Studios saw a gradual decline in weekly revenue, starting at approximately $23K in late September and dropping to around $15.5K by mid-December. However, the app experienced a resurgence, peaking at $21K in the final week of the year. Weekly downloads fluctuated significantly, with a notable increase reaching 113K in the last week of December. The weekly active users also mirrored this trend, starting at approximately 608K and ending the quarter at around 559K.

Captain Tsubasa: Dream Team from KLab showed a steady increase in weekly revenue, peaking at around $12.8K in the last week of December. Weekly downloads also saw an upward trend, beginning at 6.9K in late September and reaching 15.7K by mid-December. The weekly active users consistently grew from approximately 19K to 27.4K over the quarter.

Mini Football - Soccer Games by Miniclip.com experienced significant growth in weekly revenue, starting at around $3.3K in late September and peaking at $13.9K in mid-December. The app's weekly downloads surged dramatically, from 58K in late September to 163K by the end of December. Correspondingly, weekly active users saw a substantial increase, beginning at approximately 151K and reaching 313K by the end of the quarter.

Head Ball 2 - Online Soccer from Masomo Gaming had a relatively stable performance in terms of weekly revenue, maintaining figures around $3K to $4.3K throughout the quarter. Weekly downloads were more volatile, with a significant spike to 201K in mid-December. Weekly active users followed a similar pattern, starting at approximately 600K and peaking at 751K before slightly declining to 720K by the end of December.

Golf Clash - Golfing Simulator by ELECTRONIC ARTS exhibited modest weekly revenue figures, fluctuating between $2.1K and $4.5K over the quarter. Weekly downloads were relatively stable, hovering around 1K to 1.4K. The weekly active users remained consistent, starting at approximately 2K and ending the quarter at a similar level.

The data provided by Sensor Tower highlights the diverse performance trends of these top arcade sports apps on Android in South America during Q4 2022. For more detailed insights and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023